|
2D_Game_Engine
|
This is the complete list of members for TextRenderer, including all inherited members.
| _DrawText(const std::string &text, float x, float y, float scale, Vec3 color) | TextRenderer | |
| DrawText(const std::string &text, float x, float y, float scale, int layer, Vec3 color) | TextRenderer | |
| FontManager | TextRenderer | friend |
| GetTextSize(std::string text, float scale) | TextRenderer | |
| m_Fixed | TextRenderer | |
| m_FontPath | TextRenderer | |
| m_GlyphSize | TextRenderer | |
| m_ID | TextRenderer | |
| SceneSerializer | TextRenderer | friend |
| TextRenderer() | TextRenderer | inline |
| TextRenderer(const std::string &font_path, float glyph_size, bool fixed) | TextRenderer | |
| TextRenderer(const std::string &font_path, float glyph_size, bool fixed, uint32_t id) | TextRenderer | |
| UpdateProjMat(glm::mat4 &proj) | TextRenderer | inline |
| ~TextRenderer() | TextRenderer |