2D_Game_Engine
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TexturesManager Member List

This is the complete list of members for TexturesManager, including all inherited members.

GetSpriteSheet(const std::string &path, unsigned int tile_width, unsigned int tile_height, int mag_filter, int min_filter)TexturesManager
GetSpriteSheet(uint32_t id)TexturesManager
GetTexture(const std::string &path, int mag_filter, int min_filter)TexturesManager
GetTexture(uint32_t id)TexturesManager
ReleaseSpriteSheet(uint32_t texture_id)TexturesManager
ReleaseTexture(uint32_t texture_id)TexturesManager
TexturesManager()=defaultTexturesManager
UpdateSpriteSheet(uint32_t texture_id, const std::string &path, unsigned int tile_width, unsigned int tile_height, int mag_filter, int min_filter)TexturesManager
UpdateTexture(uint32_t texture_id, const std::string &path, int mag_filter, int min_filter)TexturesManager
~TexturesManager()=defaultTexturesManager