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2D_Game_Engine
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#include <vertexbufferlayout.hpp>
Public Member Functions | |
| VertexBufferLayout () | |
| void | Push (unsigned int type, unsigned int count, bool normalized) |
| const std::vector< VertexBufferElement > & | GetElements () const |
| unsigned int | GetStride () const |
| void | Clear () |
Definition at line 23 of file vertexbufferlayout.hpp.
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inline |
Definition at line 25 of file vertexbufferlayout.hpp.
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inline |
Definition at line 30 of file vertexbufferlayout.hpp.
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inline |
Definition at line 28 of file vertexbufferlayout.hpp.
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inline |
Definition at line 29 of file vertexbufferlayout.hpp.
| void VertexBufferLayout::Push | ( | unsigned int | type, |
| unsigned int | count, | ||
| bool | normalized ) |
Definition at line 4 of file vertexbufferlayout.cpp.