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2D_Game_Engine
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This is the complete list of members for VertexBuffer, including all inherited members.
| Bind() const | VertexBuffer | |
| CreateQuad(float x, float y, float w, float h, int layer, float texID) | VertexBuffer | static |
| CreateQuad(float x, float y, float w, float h, float tx, float ty, float tw, float th, float ttw, float tth, int layer, float texID) | VertexBuffer | static |
| SetData(unsigned int vertex_index, float *data, unsigned int num_vertices, unsigned int VertexSize) | VertexBuffer | |
| Unbind() const | VertexBuffer | |
| VertexBuffer(unsigned int num_vertices, unsigned int vertex_size, GLenum usage) | VertexBuffer | |
| VertexBuffer()=default | VertexBuffer | |
| ~VertexBuffer() | VertexBuffer |