|
2D_Game_Engine
|
This is the complete list of members for FontManager, including all inherited members.
| FontManager()=default | FontManager | |
| GetFont(const std::string &path, int glyph_size, bool fixed) | FontManager | |
| GetFont(uint32_t id) | FontManager | |
| GetFonts() | FontManager | inline |
| ReleaseFont(uint32_t font_id) | FontManager | |
| UpdateFont(uint32_t font_id, const std::string &path, int glyph_size, bool fixed) | FontManager | |
| ~FontManager()=default | FontManager |