2D_Game_Engine
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FontManager Member List

This is the complete list of members for FontManager, including all inherited members.

FontManager()=defaultFontManager
GetFont(const std::string &path, int glyph_size, bool fixed)FontManager
GetFont(uint32_t id)FontManager
GetFonts()FontManagerinline
ReleaseFont(uint32_t font_id)FontManager
UpdateFont(uint32_t font_id, const std::string &path, int glyph_size, bool fixed)FontManager
~FontManager()=defaultFontManager