2D_Game_Engine
Loading...
Searching...
No Matches
framebuffer.hpp
Go to the documentation of this file.
1#pragma once
2
4public:
7
8 void Bind() const;
9 void Unbind() const;
10
11 inline unsigned int GetFramebufferID(){ return m_FramebufferID; }
12 inline unsigned int GetColorbufferID(){ return m_ColorbufferID; }
13
14private:
15 unsigned int m_FramebufferID;
16 unsigned int m_ColorbufferID;
17};
void Bind() const
unsigned int GetColorbufferID()
unsigned int GetFramebufferID()
void Unbind() const