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2D_Game_Engine
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This is the complete list of members for TextComponent, including all inherited members.
| m_Color | TextComponent | |
| m_IgnoreLighting | TextComponent | |
| m_Layer | TextComponent | |
| m_Offset | TextComponent | |
| m_Scale | TextComponent | |
| m_Text | TextComponent | |
| m_TextRenderer | TextComponent | |
| m_UID | TextComponent | |
| operator=(const TextComponent &other) | TextComponent | |
| operator=(TextComponent &&other) | TextComponent | |
| SetCentered(float width, float height) | TextComponent | |
| TextComponent() | TextComponent | inline |
| TextComponent(uint32_t uid) | TextComponent | inline |
| TextComponent(std::shared_ptr< TextRenderer > textRenderer, const std::string &text, Vec2 offset, Vec3 color, float scale, uint32_t uid) | TextComponent | inline |
| TextComponent(const std::string &path, float glyph_size, bool fixed, uint32_t uid) | TextComponent | inline |
| TextComponent(const std::string &path, float glyph_size, bool fixed, const std::string &text, Vec2 offset, Vec3 color, float scale, int layer, bool ignore_lighting, uint32_t uid) | TextComponent | inline |
| TextComponent(const TextComponent &other) | TextComponent | |
| TextComponent(TextComponent &&other) | TextComponent |