2D_Game_Engine
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Scene Member List
This is the complete list of members for
Scene
, including all inherited members.
AddComponent
(uint32_t uid, Args...args)
Scene
inline
AddEntity
()
Scene
AddEntity
(uint32_t uid)
Scene
Application
Scene
friend
DebugDraw
()
Scene
GetCamera
()
Scene
inline
GetComponent
(uint32_t uid)
Scene
GetComponent
(uint32_t uid)
Scene
GetComponent
(uint32_t uid)
Scene
GetComponent
(uint32_t uid)
Scene
GetComponent
(uint32_t uid)
Scene
GetComponent
(uint32_t uid)
Scene
GetComponent
(uint32_t uid)
Scene
GetComponent
(uint32_t uid)
Scene
GetComponent
(uint32_t uid)
Scene
GetComponent
(uint32_t uid)
Scene
GetComponents
()
Scene
GetComponents
()
Scene
GetComponents
()
Scene
GetComponents
()
Scene
GetComponents
()
Scene
GetComponents
()
Scene
GetComponents
()
Scene
GetComponents
()
Scene
GetComponents
()
Scene
GetEntities
()
Scene
GetEntity
(uint32_t uid)
Scene
GetName
()
Scene
GetPhysicsWorld
()
Scene
inline
MoveEntity
(uint32_t uid, float x_offset, float y_offset)
Scene
OnPhysicsStart
()
Scene
OnPhysicsStop
()
Scene
OnPhysicsUpdate
(double frame_time)
Scene
RemoveComponent
(uint32_t uid)
Scene
RemoveComponent
(uint32_t uid)
Scene
RemoveComponent
(uint32_t uid)
Scene
RemoveComponent
(uint32_t uid)
Scene
RemoveComponent
(uint32_t uid)
Scene
RemoveComponent
(uint32_t uid)
Scene
RemoveComponent
(uint32_t uid)
Scene
RemoveComponent
(uint32_t uid)
Scene
RemoveComponent
(uint32_t uid)
Scene
RemoveComponent
(uint32_t uid)
Scene
RemoveEntity
(uint32_t uid)
Scene
Render
()
Scene
Scene
()
Scene
inline
Scene
(const std::string &name)
Scene
SceneSerializer
Scene
friend
SetEntityPosition
(uint32_t uid, float x, float y)
Scene
SetGravity
(float x, float y)
Scene
SetGravity
(Vec2 gravity)
Scene
SetScalingFactor
(float scaling_factor)
Scene
Update
(double frame_time)
Scene
Generated by
1.10.0