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2D_Game_Engine
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This is the complete list of members for Camera, including all inherited members.
| Camera() | Camera | |
| DrawSceneProj() | Camera | |
| GetPosition() const | Camera | inline |
| GetProjMatrix() const | Camera | inline |
| GetRotation() const | Camera | inline |
| GetViewMatrix() const | Camera | inline |
| GetViewProjMatrix() const | Camera | inline |
| GetZoom() const | Camera | inline |
| InitializeProj() | Camera | |
| Move(float x_offset, float y_offset) | Camera | |
| ResetSceneProj() | Camera | |
| Rotate(float rotation_offset) | Camera | |
| SetPosition(Vec2 pos) | Camera | |
| SetRotation(float rotation) | Camera | |
| SetZoom(float zoom) | Camera | |
| Zoom(float zoom_offset) | Camera | |
| ~Camera()=default | Camera |