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2D_Game_Engine
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#include <editor.hpp>
Public Member Functions | |
| Editor (unsigned int width, unsigned int height, float fullscreen_width, float fullscreen_height, bool resizable=false) | |
| ~Editor () | |
| void | Run () |
| void | OnImGuiUpdate () |
| void | OnImGuiRender () |
| void | OnSceneRender () |
| void | HighlightEntity (uint32_t uid) |
Friends | |
| class | Renderer |
Definition at line 17 of file editor.hpp.
| Editor::Editor | ( | unsigned int | width, |
| unsigned int | height, | ||
| float | fullscreen_width, | ||
| float | fullscreen_height, | ||
| bool | resizable = false ) |
Definition at line 24 of file editor.cpp.
| Editor::~Editor | ( | ) |
Definition at line 62 of file editor.cpp.
| void Editor::HighlightEntity | ( | uint32_t | uid | ) |
Definition at line 120 of file editor.cpp.
| void Editor::OnImGuiRender | ( | ) |
Definition at line 868 of file editor.cpp.
| void Editor::OnImGuiUpdate | ( | ) |
Definition at line 169 of file editor.cpp.
| void Editor::OnSceneRender | ( | ) |
Definition at line 116 of file editor.cpp.
| void Editor::Run | ( | ) |
Definition at line 68 of file editor.cpp.
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friend |
Definition at line 28 of file editor.hpp.