15 m_View=glm::translate(glm::mat4(1.0f),glm::vec3(-m_Position.
x,-m_Position.
y,0.0f));
16 m_View=glm::rotate(m_View,glm::radians(m_Rotation),glm::vec3(0.0f,0.0f,1.0f));
17 m_View=glm::scale(m_View,glm::vec3(m_Zoom,m_Zoom,1.0f));
19 m_ViewProj=m_Proj*m_View;
59 for(
auto &[
id,font]:fonts){
void UpdateProjMat(glm::mat4 &proj)