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2D_Game_Engine
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#include <entity.hpp>
Public Member Functions | |
| TagComponent (const std::string &tag, uint32_t uid) | |
| TagComponent () | |
| TagComponent (TagComponent &other) | |
| TagComponent (TagComponent &&other) | |
| TagComponent & | operator= (TagComponent &b) |
| TagComponent & | operator= (TagComponent &&b) |
Public Attributes | |
| std::string | m_Tag |
| uint32_t | m_UID |
Definition at line 87 of file entity.hpp.
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inline |
Definition at line 89 of file entity.hpp.
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inline |
Definition at line 92 of file entity.hpp.
| TagComponent::TagComponent | ( | TagComponent & | other | ) |
Definition at line 48 of file entity.cpp.
| TagComponent::TagComponent | ( | TagComponent && | other | ) |
Definition at line 53 of file entity.cpp.
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inline |
Definition at line 103 of file entity.hpp.
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inline |
Definition at line 98 of file entity.hpp.
| std::string TagComponent::m_Tag |
Definition at line 111 of file entity.hpp.
| uint32_t TagComponent::m_UID |
Definition at line 112 of file entity.hpp.