2D_Game_Engine
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entrypoint.cpp
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1#include <pch.hpp>
2#include <editor.hpp>
3
4int main(int argc,char **argv){
5 Editor *editor=new Editor(1600,900,1920,1080,true);
6 editor->Run();
7 delete editor;
8
9 return 0;
10}
void Run()
Definition editor.cpp:68
int main(int argc, char **argv)
Definition entrypoint.cpp:4