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2D_Game_Engine
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This is the complete list of members for TextQueue, including all inherited members.
| GetQueueMinLayer() | TextQueue | inline |
| Push(TextRenderer *renderer, const std::string &text, float x, float y, float scale, Vec3 color, int layer) | TextQueue | |
| Render(int layer) | TextQueue | |
| TextQueue()=default | TextQueue |