2D_Game_Engine
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Classes | Functions
YAML Namespace Reference

Classes

struct  convert< Vec2 >
 
struct  convert< Vec3 >
 

Functions

Emitter & operator<< (Emitter &out, const Vec3 &rhs)
 
Emitter & operator<< (Emitter &out, const Vec2 &rhs)
 

Function Documentation

◆ operator<<() [1/2]

Emitter & YAML::operator<< ( Emitter & out,
const Vec2 & rhs )

Definition at line 50 of file sceneserializer.cpp.

◆ operator<<() [2/2]

Emitter & YAML::operator<< ( Emitter & out,
const Vec3 & rhs )

Definition at line 44 of file sceneserializer.cpp.