|
2D_Game_Engine
|
This is the complete list of members for TextureComponent, including all inherited members.
| m_Height | TextureComponent | |
| m_Layer | TextureComponent | |
| m_Texture | TextureComponent | |
| m_UID | TextureComponent | |
| m_Width | TextureComponent | |
| operator=(TextureComponent &b) | TextureComponent | inline |
| operator=(TextureComponent &&b) | TextureComponent | inline |
| TextureComponent(const std::string &path, int mag_filter, int min_filter, float width, float height, int layer, uint32_t uid) | TextureComponent | |
| TextureComponent(std::shared_ptr< Texture >t, float width, float height, int layer, uint32_t uid) | TextureComponent | |
| TextureComponent() | TextureComponent | inline |
| TextureComponent(uint32_t uid) | TextureComponent | inline |
| TextureComponent(TextureComponent &other) | TextureComponent | |
| TextureComponent(TextureComponent &&other) | TextureComponent |