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2D_Game_Engine
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#include <entity.hpp>
Public Member Functions | |
| Entity () | |
| Entity (float x, float y) | |
| Entity (uint32_t uid) | |
| Entity (const Entity &other) | |
| Entity (Entity &&other) | |
| Entity & | operator= (const Entity &other) |
| Entity & | operator= (Entity &&other) |
Public Attributes | |
| uint32_t | m_UID |
| float | m_X |
| float | m_Y |
| float | m_PreviousX |
| float | m_PreviousY |
Definition at line 322 of file entity.hpp.
| Entity::Entity | ( | ) |
Definition at line 10 of file entity.cpp.
| Entity::Entity | ( | float | x, |
| float | y ) |
Definition at line 11 of file entity.cpp.
| Entity::Entity | ( | uint32_t | uid | ) |
Definition at line 12 of file entity.cpp.
| Entity::Entity | ( | const Entity & | other | ) |
Definition at line 14 of file entity.cpp.
| Entity::Entity | ( | Entity && | other | ) |
Definition at line 22 of file entity.cpp.
Definition at line 30 of file entity.cpp.
Definition at line 39 of file entity.cpp.
| float Entity::m_PreviousX |
Definition at line 334 of file entity.hpp.
| float Entity::m_PreviousY |
Definition at line 334 of file entity.hpp.
| uint32_t Entity::m_UID |
Definition at line 332 of file entity.hpp.
| float Entity::m_X |
Definition at line 333 of file entity.hpp.
| float Entity::m_Y |
Definition at line 333 of file entity.hpp.