2D_Game_Engine
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Functions
glfw.hpp File Reference
#include <global.hpp>

Go to the source code of this file.

Functions

int InitGlfwWindow (const char *window_name)
 
void GLAPIENTRY MessageCallback (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam)
 
void GLAPIENTRY FramebufferSizeCallback (GLFWwindow *window, int width, int height)
 

Function Documentation

◆ FramebufferSizeCallback()

void GLAPIENTRY FramebufferSizeCallback ( GLFWwindow * window,
int width,
int height )

Definition at line 44 of file glfw.cpp.

◆ InitGlfwWindow()

int InitGlfwWindow ( const char * window_name)

Definition at line 5 of file glfw.cpp.

◆ MessageCallback()

void GLAPIENTRY MessageCallback ( GLenum source,
GLenum type,
GLuint id,
GLenum severity,
GLsizei length,
const GLchar * message,
const void * userParam )

Definition at line 39 of file glfw.cpp.