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2D_Game_Engine
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Go to the source code of this file.
Classes | |
| class | ApplicationTemplate |
Functions | |
| void | LoadScripts (Scene *scene) |
Variables | |
| const char * | WINDOW_NAME |
| unsigned int | WINDOW_WIDTH |
| unsigned int | WINDOW_HEIGHT |
| unsigned int | FULLSCREEN_WIDTH |
| unsigned int | FULLSCREEN_HEIGHT |
| std::string | SCENE_PATH |
| bool | RESIZABLE |
| TonemapType | TONE_MAP_TYPE |
| float | GAMMA |
| float | EXPOSURE |
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Definition at line 20 of file editor.cpp.
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Definition at line 19 of file editor.cpp.
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Definition at line 22 of file editor.cpp.
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Definition at line 21 of file editor.cpp.
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Definition at line 18 of file editor.cpp.
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Definition at line 16 of file editor.cpp.
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Definition at line 17 of file editor.cpp.